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How to lock cursor in WebGL

Hello, At this point I am quite desperate so I decided to seek help personally. I have this ([project][1]) and in my newest build, when I looked around it would snap back ( probably after the cursor...

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How to lock the cursor without moving to the center? (ะก#)

HELP PLS!!! (ะก#) I know how to lock the cursor, but it moves to the center, but I do not need it, I need it from the same place where I clicked.

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Can you lock the cursor to specific coordinates?

Hi! I want to click and hold the left MouseButton and lock the cursor while holding to the exact coordinates where I clicked. Is this somehow possible? thanks in advance.

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Cursor.lockState = CursorLockMode.None; wont work in build

This code is used when I change scenes it works perfect in the editor but in the build, it stays locked how do I fix this?

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Cursor.lockState does not work

simply coded: void Start() { Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; } And there is nomore code changing the Cursor.lockState. It works fine except when I'm using window mode,...

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Cursor.lockState Not working unity 2018.2

In previous versions of Unity the cursor locked to the center of the screen just fine. When I updated Unity it stopped working. The mouse cursor is invisible when in the game window but is not locked...

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Cursor won't stay locked in update!!

Using Unity 2018.2.3ft 64bit Okay so I have this script on an active gameobject. using System.Collections; using System.Collections.Generic; using UnityEngine; public class LockMouse : MonoBehaviour {...

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FPS Controller Mouse not locking consistantly

Hello all, I have been using unity for 6 years and have come accross the strangest thing that appears to be a bug. It started happening as soon as i upgraded to Unity 2018.23f1. The problem I am...

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Cursor.lockState not doing anything

I'm trying to lock the cursor when the player presses the return button. I've set up said button in the editor but when i press it nothing happens. using System.Collections; using...

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Trouble with unlocking cursor

I am having trouble with the cursor unlocking so that the user can click buttons. I have two objects using this same script. When the user presses E on the object, a panel will show with buttons. What...

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Enable/Disable Cursor.visible / CursorLockMode.Locked on Trigger

Can someone please help me with this matter ? I have a first person controller which by default in its script the Cursor is set to Cursor.visible = false; and Cursor.lockState = CurosrLockMode.Locked;...

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Unity 2020+ Project: Cursor Lock Requires Additional Click

I've seen one other variation of this question in regards to this issue from a few years back titled **"Cursor Lock requires an additional click"** that received no assistance. ---------- I am now...

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